Top 5 Game Features
Someone sent in an Email to Troy at Equal Perspectives talking about their top game features. So I thought what the heck all list mine.
1. The broker system from EQ2. I like the fact that the system incorporates your house. The bigger your house the more slots you have available to sell out of. You can shop all four brokers at the same time and search by tier, slot and state.
2. Group harvesting from Vanguard. The more people you have on a resource the higher the yield.
3. Skill system from CoH/CoV. The fact that you upgrade your skills the way you would like is a great thing. You really get you abilities to work the way you want them to.
4. The encounter window from Vanguard. The fact that every mob is listed right there for you to see is awesome.
5. Last but not least another Vanguard pick but I have to say it the LFG system. I have talked about it before so. Link Now they have fixed the system and it does work now.
So that’s it in no special order just my top 5 features.
February 9, 2008 at 9:01 am
Yes those are cool but but…
Group harvesting will kill the rares drop rate.. for it will really be harder to find them and rare crafted items are already high priced as it is.. Transmuting really did a number on the economy.. S.O.E. should have use a recycling type of thing where as old equipment should have been the one you salvage through transmuting once out-leveled. So it would not have tax the economy that much as it did on treasured items and legendary for which is easier to buy the rare infusion item to make the item then buy the adornment. Example my most use adornment is the vampiric handle the tier 1 and 2 cost silver once made but tier 3, 4, 5 cost from gold to plat where as just the rare to make the item cost gold..
In server comparison I left befallen around the mid of KoS season to vanguard and prices were decent then merger happens and Echoes comes out boon economy inflates like crazy.. Coming back from a fail vanguard in my eyes to eq2 guild in vg makes second edition in Guk server I join go look up prices I was admonish to see things that should cost few silver going for 5-10gold masters that should be going for 20-50gold to 6-8plat comparing to Befallen you can still find cheaper prices in Befallen.. Some guildies response this how this the economy of the server I say that is pure human greed which affects new players starting over where as they have to grind to get where every one is or else go to a new game with cheaper economy. For which has prevented me from going back completely to eq1 as the economy there is worse at least in Luclin/Veeshan back when I left xpansion 9 prices were not high I think highest was about 150k now prices going back 5 xpansion later (14 xpansions upto date) are in the millions the economy has gone nuts in there.. and carrying 1mil plat can put a burden on how much you can carry as the currency weight is taken in to consideration of the weight you can carry with you .. poor monks lol
February 9, 2008 at 9:06 am
Just to clarify for those who did not play eq1 the monks have a weight issue as they can’t carry much items or they’re slowed down in their movement and attacks which is why prefer food for them is bat crunchies or fish rolls which almost have no bearing weight in them.. Have no idea if this has been removed… The weight issue goes also to mage/casters but the attack issue has no bearing being they are mana base attacks rather then physical..