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	<title>Mightydar's Weblog &#187; BKB</title>
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		<title>Mightydar's Weblog &#187; BKB</title>
		<link>http://mightydar.wordpress.com</link>
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		<title>SWG the Great Things</title>
		<link>http://mightydar.wordpress.com/2008/06/28/swg-the-great-things/</link>
		<comments>http://mightydar.wordpress.com/2008/06/28/swg-the-great-things/#comments</comments>
		<pubDate>Sat, 28 Jun 2008 10:43:26 +0000</pubDate>
		<dc:creator>mightydar</dc:creator>
				<category><![CDATA[BKB]]></category>
		<category><![CDATA[MMO's]]></category>
		<category><![CDATA[SWG]]></category>

		<guid isPermaLink="false">http://mightydar.wordpress.com/?p=55</guid>
		<description><![CDATA[ Kill Ten Rats was the only blogger to post the other day recognizing SWG’s 5th birthday.  It suppresses me a little that no one else bothered to mention it. It seems to me that SWG is the only game out that at release was truly a 3rd generation MMO. SWG was a game that was [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mightydar.wordpress.com&blog=2215535&post=55&subd=mightydar&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p class="MsoNormal" style="margin:0 0 10pt;"><span><span style="font-size:small;font-family:Calibri;"> </span></span><a href="http://www.killtenrats.com/2008/06/26/happy-5th-star-wars-galaxies/"><span style="font-size:small;font-family:Calibri;">Kill Ten Rats</span></a><span style="font-size:small;font-family:Calibri;"> was the only blogger to post the other day recognizing SWG’s 5<sup>th</sup> birthday.<span>  </span>It suppresses me a little that no one else bothered to mention it. It seems to me that SWG is the only game out that at release was truly a 3<sup>rd</sup> generation MMO. SWG was a game that was really ahead of its time. I can not think of a single game that has even tried to implement some of the original components of SWG. I wanted to take a moment to look back and think of some of the things that where in SWG that I would like to see implemented in MMO’s to come.</span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span><span> </span>Can you say NO levels. Now SWG was the first MMO I ever played and EQ2 was the second. So after 2 years of playing SWG (I left before the infamies NGE patch) and going in to EQ2 at launch. Image my surprise when I had levels and needed to run back to town every level just to get my spells upgraded. So why after 5 years do we still see games following in the same old path?<span>  </span>I for one loved the skill tree system. Was it perfect NO but there sure is a lot of potential in a system without levels. The community interaction of just people training other people was great. </span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span>Everything in the game was player made. There was no camping mobs’ waiting for a drop. There where was no questing for an item. <span> </span>You ran missions those missions paid you credits and you took those credits and bought your gear. So imagine my surprise when in EQ2 I had to accept the fact that I wasn’t high enough level for a mace. Not that I couldn’t use maces I just wasn’t high enough to use that mace yet. </span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span>Personal Vendors it is the only game that took the idea behind selling goods and made it into a class. You had your own personal NPC that would stand around and sell your wears. Later they added tents that you could set up around <strong>Player Cities</strong> to have your NPC merchants sell your goods. Now the vendors do not just stand there heck no if you where high enough up the merchant tree you could make them talk to passerbies. With everything in the game player made vendors where extremely important and if you where a good crafter and kept your vender stocked up people would travel a long way to buy from you. I made many runs across Rori just to get stem pack A’s. </span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span><span> </span>Can you say dancers anyone. How about that a class based just on people standing around talking to people. One of my fondest memories is when BKB decided to have a party and Stryker paid a group of master entertainers 250k just to come at and play. What a great experience I just wish I still had that screenshot. </span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span>To sum it all up lets not forget the creature handler. How many pet Rancors did you have? There where also player cities, player housing, dynamic based pvp, and PA halls aka guild halls. So while the SWG we have to day is far from the game it was at release we have to ask why things like this have not been tried in other games. <span> </span>SWG didn’t fail because of its launch it failed because SOE didn’t want to listen to there player base. </span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"><span style="font-family:Calibri;"><span>                </span>And it did teach the industry a on big lesson. <span> </span>You have to listen to your player base.</span></span></p>
<p class="MsoNormal" style="margin:0 0 10pt;"><span style="font-size:small;"></span><span style="font-size:small;font-family:Calibri;">I guess like your high school sweet hart, your first car and your first job you never forget your first MMO. </span></p>
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		<title>AoC</title>
		<link>http://mightydar.wordpress.com/2008/04/28/aoc/</link>
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		<pubDate>Mon, 28 Apr 2008 17:41:27 +0000</pubDate>
		<dc:creator>mightydar</dc:creator>
				<category><![CDATA[AoC]]></category>
		<category><![CDATA[BKB]]></category>

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		<description><![CDATA[I got an email the other day from my on BKB guild. It appears that they are going to reform in AoC. Now I have talked about BKB before and while they are a great group of players I really hadn&#8217;t looked thought about playing AoC. Some of my real life friends will also be [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mightydar.wordpress.com&blog=2215535&post=44&subd=mightydar&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I got an email the other day from my on BKB guild. It appears that they are going to reform in AoC. Now I have talked about <a href="http://aoc.bkbhq.com/">BKB</a> before and while they are a great group of players I really hadn&#8217;t looked thought about playing AoC. Some of my real life friends will also be picking up AoC and playing with BKB again. Now I never really looked at the game before. I was happy in Vanguard and I am happy in EQ II. <a href="http://www.thebitbox.us/revelryandhonor.com/index.php">RnH</a> has been a great guild to be in with a lot of great players. I do have to say thanks to</p>
<ul>
<li>
<p style="margin-bottom:0;"><a href="http://www.keenandgraev.com/?p=997">Keen and Graev&#8217;s</a></p>
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<li>
<p style="margin-bottom:0;"><a href="http://random-battle.com/2008/04/25/more-news-about-age-of-conan/">Random Battle</a></p>
</li>
<li>
<p style="margin-bottom:0;"><a href="http://potshot.wordpress.com/2008/04/25/one-dollar-one-vote/">PotShot</a></p>
</li>
</ul>
<p style="margin-bottom:0;text-decoration:none;">While I am sure lots of people will be getting AoC just by looking at the preorder numbers. I have come to the conclusion that the game isn&#8217;t for me. Not that I think it is a bad game or anything. But I am just not into the whole PvP thing. Doest that mean I will never play not at all. If for some reason I start to look for something else to play and BKB is still active in AoC then that will be one of the first things I look at.</p>
<p style="margin-bottom:0;text-decoration:none;">I hope all the best to my old BKB brothers in AoC. I am sure they will have a premium player city and take many battle keeps.</p>
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		<title>My First Guild</title>
		<link>http://mightydar.wordpress.com/2008/02/12/my-first-guild/</link>
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		<pubDate>Tue, 12 Feb 2008 15:21:25 +0000</pubDate>
		<dc:creator>mightydar</dc:creator>
				<category><![CDATA[BKB]]></category>

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		<description><![CDATA[Here is a little back ground on me. My first guild was BKB it started out as a WWII online guild. I friend of mine Caman was a member in WWII online. So he calls me up one day and asks me if I had heard of a game in development by SOE called Star [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mightydar.wordpress.com&blog=2215535&post=35&subd=mightydar&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="margin:0 0 10pt;" class="MsoNormal"><font face="Calibri">Here is a little back ground on me. My first guild was </font><a href="http://www.bkbhq.com/"><font color="#800080" face="Calibri">BKB</font></a><font face="Calibri"> it started out as a WWII online guild. I friend of mine Caman was a member in WWII online. So he calls me up one day and asks me if I had heard of a game in development by SOE called Star Wars Galaxy.<span>  </span>I sure had I had been following in for about a year now.<span>  </span>Needles to say he had an extra beta key and offered it to me. And thus began my adventures with BKB. </font></p>
<p style="margin:0 0 10pt;" class="MsoNormal"><font face="Calibri">BKB in SWG was a great guild we played on the Chilastra server and the guild was awesome. We where a rebel guild and had formed a rebel collation to destroy those cursed Imp’s. There were a lot of great people in BKB. I will not bother listing all of them that would just be too long. We worked together as a team in everything.<span>  </span>There was nothing like logging in to game and be in a group within minutes hunting down avian bone for crafters to make armor for the guild with. When player cities went live are guild leader Webco took the day off from work to be ready to log in and get a city lot. We had our city lot with in minutes of them going live. Even today with BKB all gone in the game Regails still stands strong today. Are leaders where dedicated to the guild and the game completely. </font></p>
<p style="margin:0 0 10pt;" class="MsoNormal"><font face="Calibri">Like most guilds as they grow guild drama starts to ensue.<span>  </span>The guild leaders did a great job of trying to keep things together but with the guild drama and the constant issues with the game BKB finally left SWG. <span> </span>I don’t think any of the original BKB members still play the game. Now BKB is still around and are looking for a game that everyone can play together.<span>  </span>There is a large group of members in EVE online, Ogame and still WWII online. </font></p>
<p style="margin:0 0 10pt;" class="MsoNormal"><font face="Calibri">I have to say I don’t think I could have picked a better guild to start playing MMO’s with. </font></p>
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